As a computer and information science student, you’ll have a wealth of state-of-the-art facilities available to you, as well as several learning centers where you can engage in interdisplinary research.
Research centers and facilities
Our research centers enable faculty and their student teams to engage in ongoing interdisciplinary projects, funded in part by federal grants and foundation support.
The School of Science Institute for Mathematical Modeling and Computational Science (iM2CS) is a cross-departmental school-level unit which promotes interdisciplinary research and educational activities, integrating mathematical and computational approaches to address problems arising in various areas of science, engineering, and medicine.
- Snehasis Mukhopadhyay, Department of Computer and Information Science
The Indiana University Advanced Visualization Laboratory (AVL) facilities are provided as an integrated university-wide resource by the Office of the Vice President for Information Technology. The purpose of these facilities is to use advanced visualization technology to enhance the accomplishment of IU’s missions in research, education, and creative activities. The facilities are available for use by qualified Indiana University faculty, staff, and students. The AVL offers a variety of technologies, available for demonstration, testing, and routine use, on four campuses, including IUPUI.
Available at IUPUI AVL:
- Virtual Reality Theater: IT 403 is home to a reconfigurable virtual reality theater—the MOVE Lite system from BARCO's Virtual and Augmented Reality Division. This display is among the highest resolution and brightest 3D projection systems available anywhere.
- High-Resolution Display Wall: The centerpiece of the UITS Research and Academic Computing Lab (IT 414) is a high-resolution display wall integrated by Fakespace Systems.Â With over 15 millions pixels and an advanced video scaling and distributing unit, this display will enable large groups of people to view multiple video input sources, teleconferencing sessions, and/or high resolution advanced visualizations simultaneously.
- Stereo Wall/3D Scanning: 3D scanning devices are used for capturing the 3D surface models of items approximately one cubic foot in size. This is often the quickest method to pull real-world data into a digital environment (as opposed to digitally modelling the object from scratch). We have considerable experience with several different types of scanners.
- John-e-Box: As consumer-grade hardware and software becomes easier to use, less expensive, and more powerful, the gap between these technologies and more high-end systems continues to diminish. Our first effort under this initiative consists of a portable, stereo-capable visualization system using Windows or Linux, called the John-e-Box.
- Haptics: This system couples a Phantom haptic (force-feedback) device with a stereo monitor and a half-silvered mirror to co-locate the graphical rendering with the haptic rendering. Haptic output provides a powerful complement to graphical output, and can be applicable to volume exploration, molecular simulation, and multi-dimensional data analysis.
- Stereo Video: The AVL has stereo video rigs available for use. These rigs can be used to capture HD stereo video that can later be played back on one of our many stereo-enabled playback devices.
For more information about the AVL and its facilities, please visit their website at UITS Research Technologies'website.
The Visual Information Sensing and Computing Center performs fundamental and applied research in the emerging field of multi-sensory information processing. Current projects include video surveillance and a counter-terrorism security application, both of which utilize sensor networks.
The Center for Software and Innovation is an organization within the School of Science at IUPUI. The mission of the center is to create an environment where computer science students can transform theoretical teachings and principles into practical experience on real-world problems. The center completes its mission by providing software engineering, system engineering, and design services via its student population—in a moderated environment—to researchers on various technology-driven research projects.
More importantly, the center provides researchers with high-quality software at a fraction of the cost when compared to outside software consulting firms, while educating researchers on the many challenges one faces when taking an technology-oriented idea from concept to implementation.
Dr. James H. Hill
Computer and Information Science Facilities
As a computer and information science student, you have a variety of laboratories and technological facilities available for research and other learning opportunities.
The computer science department maintains two general use labs. These machines are for use only by computer science students, staff, and faculty, sponsored guests, and non-CIS students that have been given accounts for a class or research project.
- SL247 (36 Dell PCs [3.0GHz/1GB Memory/80GB disk]—Supports most N-Series courses. Open for general use.
- SL251 (37 Dell PCs [2.33GHz(Dual Core)/2GB Memory/250GB disk]—General purpose lab. Keycard access available.
The Advanced Visualization Laboratory is available for use by qualified faculty, staff, and students.
The AVL offers a variety of technologies, available for demonstration, testing, and routine use, on four campuses, including a Virtual Reality Theater and High-Resolution Display Wall.
This 24-hour lab offers 81 workstations that include 48 Windows workstations; four multimedia computers with digital recording, editing, authoring, and scanning capabilities; 12 collaborative workstations; and 10 laptops. The entire lab includes study and break areas. Students use their CrimsonCard to print and gain access to the building after hours.